Am 3. März geht die nächste große offene Welt in Tom Clancy's The Divison 2 online: Warlords of New York.
In dieser gibt es eine neuen Kampagne in Lower Manhatten um Aeron Keener daran zu hindern die biologische Waffe einzusetzen:
Neues Höchstlevel: 40
neue Karte: Lower Manhattan
4 Zonen
zusätzliche Neben und Sammelaufgaben
Kampagne mit offenem Ende
Feindlevel skaliert nun mit dem Spieler
die Karte kann ohne Levelgrenzen erkundet werden
5 Bedrohungen welche Haupt und Nebenaufgaben miteindander in einer Story verbinden
5 Hauptmissionen
8 Nebenmissionen
verbesserte Bosskampf Mechaniken
3 Fraktionen, Eine davon komplett neu
Rikers: entkommen vom Rikers Island Gefängnis
Cleaners: glauben den Virus auszubrennen
Peacekeepers: ziv. Gruppe von überlebenden Veteranen und ehmaligen JTF Mitgliedern
neuer Endgame Kontent
Seasons auch auf den neuen Karten
ab Level 40 gibt es neue SHD Levels
Schwierigkeitsgrad Legendary
globaler Schwierigkeitsgrad kann nun auf Heroisch gesetzt werden
Direktiven
Die Erweiterung kommt mit dem Update Nr8 der folgende Änderungen kostenlos bringt:
New Level 30 Power Level
Gear Score 515
Gear 2.0
Reworked brand set bonuses to better fit common playstyles
Return of the so called” God Roll”, allowing items to potentially drop with maxed out attributes in all areas
Core attributes for all items
Improved UI to at a glance identify the quality of an item
More powerful, build-defining talents
Talent requirement has been removed
Gear sets and Exotics revamp
Mod slots have been redistributed and are now linked to specific gear slots
& more…
Recalibration Changes
Extract item talents and attributes and store them permanently in your recalibration library
If you find a higher roll of a stored attribute, you can replace the old stored attribute at any time
The UI will seamlessly indicate that you have a better roll available to store in the library
Stored attributes can be used indefinitely and are not used up in the recalibration process
Talents, stats, core stats and mod slots will be recalibratable
The 1 recalibration per item limit will remain
& more…
Skill Power Changes
Skill Tier is replacing skill power
6 Skill Tiers; each item with the Skill Tier core attribute will add one tier
Each tier boosts the skill’s effectiveness
Overcharge mechanic – Paired with gear and exotic talents, skills can now Overcharge, greatly increasing the skill’s effectiveness for a short duration
Skill Mods no longer have skill power requirements
& more…
Dark Zone Improvements
Dark Zone XP is now only obtainable through player-to-player interactions, successful extractions and the collection of supply drops
All Dark Zone loot is now contaminated and needs to be extracted
Rolls on items are now visible before extraction
VOIP will now default to open mic, with the option to set it to Team only or turn it off entirely
New Dark Zone Currency, obtained by stealing and killing other agents
The ability to see all players within a 100-meter radius in the social menu
Signature weapons and their ammo is now removed from the Dark Zone
Removed the Grey Rogue status
Added an extra extraction site per Washington D.C. Dark Zone